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-rw-r--r--rustlings/exercises/20_threads/README.md10
-rw-r--r--rustlings/exercises/20_threads/threads1.rs37
-rw-r--r--rustlings/exercises/20_threads/threads2.rs34
-rw-r--r--rustlings/exercises/20_threads/threads3.rs60
4 files changed, 0 insertions, 141 deletions
diff --git a/rustlings/exercises/20_threads/README.md b/rustlings/exercises/20_threads/README.md
deleted file mode 100644
index 0b32fb1..0000000
--- a/rustlings/exercises/20_threads/README.md
+++ /dev/null
@@ -1,10 +0,0 @@
-# Threads
-
-In most current operating systems, an executed program's code is run in a process, and the operating system manages multiple processes at once.
-Within your program, you can also have independent parts that run simultaneously. The features that run these independent parts are called threads.
-
-## Further information
-
-- [Dining Philosophers example](https://doc.rust-lang.org/1.4.0/book/dining-philosophers.html)
-- [Using Threads to Run Code Simultaneously](https://doc.rust-lang.org/book/ch16-01-threads.html)
-- [Using Message Passing to Transfer Data Between Threads](https://doc.rust-lang.org/book/ch16-02-message-passing.html)
diff --git a/rustlings/exercises/20_threads/threads1.rs b/rustlings/exercises/20_threads/threads1.rs
deleted file mode 100644
index dbc64b1..0000000
--- a/rustlings/exercises/20_threads/threads1.rs
+++ /dev/null
@@ -1,37 +0,0 @@
-// This program spawns multiple threads that each runs for at least 250ms, and
-// each thread returns how much time it took to complete. The program should
-// wait until all the spawned threads have finished and should collect their
-// return values into a vector.
-
-use std::{
- thread,
- time::{Duration, Instant},
-};
-
-fn main() {
- let mut handles = Vec::new();
- for i in 0..10 {
- let handle = thread::spawn(move || {
- let start = Instant::now();
- thread::sleep(Duration::from_millis(250));
- println!("Thread {i} done");
- start.elapsed().as_millis()
- });
- handles.push(handle);
- }
-
- let mut results = Vec::new();
- for handle in handles {
- // TODO: Collect the results of all threads into the `results` vector.
- // Use the `JoinHandle` struct which is returned by `thread::spawn`.
- }
-
- if results.len() != 10 {
- panic!("Oh no! Some thread isn't done yet!");
- }
-
- println!();
- for (i, result) in results.into_iter().enumerate() {
- println!("Thread {i} took {result}ms");
- }
-}
diff --git a/rustlings/exercises/20_threads/threads2.rs b/rustlings/exercises/20_threads/threads2.rs
deleted file mode 100644
index 7020cb9..0000000
--- a/rustlings/exercises/20_threads/threads2.rs
+++ /dev/null
@@ -1,34 +0,0 @@
-// Building on the last exercise, we want all of the threads to complete their
-// work. But this time, the spawned threads need to be in charge of updating a
-// shared value: `JobStatus.jobs_done`
-
-use std::{sync::Arc, thread, time::Duration};
-
-struct JobStatus {
- jobs_done: u32,
-}
-
-fn main() {
- // TODO: `Arc` isn't enough if you want a **mutable** shared state.
- let status = Arc::new(JobStatus { jobs_done: 0 });
-
- let mut handles = Vec::new();
- for _ in 0..10 {
- let status_shared = Arc::clone(&status);
- let handle = thread::spawn(move || {
- thread::sleep(Duration::from_millis(250));
-
- // TODO: You must take an action before you update a shared value.
- status_shared.jobs_done += 1;
- });
- handles.push(handle);
- }
-
- // Waiting for all jobs to complete.
- for handle in handles {
- handle.join().unwrap();
- }
-
- // TODO: Print the value of `JobStatus.jobs_done`.
- println!("Jobs done: {}", todo!());
-}
diff --git a/rustlings/exercises/20_threads/threads3.rs b/rustlings/exercises/20_threads/threads3.rs
deleted file mode 100644
index 6d16bd9..0000000
--- a/rustlings/exercises/20_threads/threads3.rs
+++ /dev/null
@@ -1,60 +0,0 @@
-use std::{sync::mpsc, thread, time::Duration};
-
-struct Queue {
- first_half: Vec<u32>,
- second_half: Vec<u32>,
-}
-
-impl Queue {
- fn new() -> Self {
- Self {
- first_half: vec![1, 2, 3, 4, 5],
- second_half: vec![6, 7, 8, 9, 10],
- }
- }
-}
-
-fn send_tx(q: Queue, tx: mpsc::Sender<u32>) {
- // TODO: We want to send `tx` to both threads. But currently, it is moved
- // into the first thread. How could you solve this problem?
- thread::spawn(move || {
- for val in q.first_half {
- println!("Sending {val:?}");
- tx.send(val).unwrap();
- thread::sleep(Duration::from_millis(250));
- }
- });
-
- thread::spawn(move || {
- for val in q.second_half {
- println!("Sending {val:?}");
- tx.send(val).unwrap();
- thread::sleep(Duration::from_millis(250));
- }
- });
-}
-
-fn main() {
- // You can optionally experiment here.
-}
-
-#[cfg(test)]
-mod tests {
- use super::*;
-
- #[test]
- fn threads3() {
- let (tx, rx) = mpsc::channel();
- let queue = Queue::new();
-
- send_tx(queue, tx);
-
- let mut received = Vec::with_capacity(10);
- for value in rx {
- received.push(value);
- }
-
- received.sort();
- assert_eq!(received, [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]);
- }
-}