diff options
| author | Hunter Kvalevog <hunter@kvog.sh> | 2026-05-21 22:20:17 -0500 |
|---|---|---|
| committer | Hunter Kvalevog <hunter@kvog.sh> | 2026-05-21 22:20:17 -0500 |
| commit | b1f6b7d35b8f072f5c379518bc23b186890765b8 (patch) | |
| tree | 88fca9dba6b1507be5019cc3152ca2ebc49b3cc7 /win-resize-mt/win-resize-mt.c | |
| parent | 89f249315ff6d17c5242ed1e3ce47deea0180fe8 (diff) | |
Diffstat (limited to 'win-resize-mt/win-resize-mt.c')
| -rw-r--r-- | win-resize-mt/win-resize-mt.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/win-resize-mt/win-resize-mt.c b/win-resize-mt/win-resize-mt.c index 2f9dd4e..272be77 100644 --- a/win-resize-mt/win-resize-mt.c +++ b/win-resize-mt/win-resize-mt.c @@ -1,8 +1,11 @@ // ================================================================================================ // Example of how to draw while resizing / moving a window on Windows in C. // -// This demo uses a dedicated render thread with basic synchronization with the event loop. There -// is a single-threaded version called win-resize/ if that's more your style. +// Window contents are rendered via GDI, but the behavior is the same no matter what graphics API +// you use. The original version of this demo (on old-20260427 branch) used D3D11. +// +// This demo uses a multiple threads. There's a multi threaded version called win-resize-mt if +// that's more your style. // // Build (MSVC): // > cl /W4 /Od /Zi win-resize-mt.c /Fe:win-resize-mt.exe @@ -10,7 +13,7 @@ // $ cc -o win-resize-mt.exe -Wall -Wextra -Wpedantic -O0 -g win-resize-mt.c -ldwmapi -lgdi32 // // Changelog: -// XX/XX/XXXX: Initial release +// 5/21/2026: Initial release // // License: // Copyright (c) 2026 Hunter Kvalevog |