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| author | Hunter Kvalevog <hunter@kvog.sh> | 2026-09-14 17:15:13 -0500 |
|---|---|---|
| committer | Hunter Kvalevog <hunter@kvog.sh> | 2026-09-14 17:28:26 -0500 |
| commit | bf66df1a16461ef1ee50510803a3097914ffcb82 (patch) | |
| tree | 15a13e34a794ec182c1e4c4507645ac43e07c6bc /rustlings/exercises/20_threads/threads1.rs | |
| parent | b6245506460bd854ab32b1b6d2ecc51f5be82ef9 (diff) | |
Add rustlings
Diffstat (limited to 'rustlings/exercises/20_threads/threads1.rs')
| -rw-r--r-- | rustlings/exercises/20_threads/threads1.rs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/rustlings/exercises/20_threads/threads1.rs b/rustlings/exercises/20_threads/threads1.rs new file mode 100644 index 0000000..dbc64b1 --- /dev/null +++ b/rustlings/exercises/20_threads/threads1.rs @@ -0,0 +1,37 @@ +// This program spawns multiple threads that each runs for at least 250ms, and +// each thread returns how much time it took to complete. The program should +// wait until all the spawned threads have finished and should collect their +// return values into a vector. + +use std::{ + thread, + time::{Duration, Instant}, +}; + +fn main() { + let mut handles = Vec::new(); + for i in 0..10 { + let handle = thread::spawn(move || { + let start = Instant::now(); + thread::sleep(Duration::from_millis(250)); + println!("Thread {i} done"); + start.elapsed().as_millis() + }); + handles.push(handle); + } + + let mut results = Vec::new(); + for handle in handles { + // TODO: Collect the results of all threads into the `results` vector. + // Use the `JoinHandle` struct which is returned by `thread::spawn`. + } + + if results.len() != 10 { + panic!("Oh no! Some thread isn't done yet!"); + } + + println!(); + for (i, result) in results.into_iter().enumerate() { + println!("Thread {i} took {result}ms"); + } +} |