From f7e586e6533974489503538ac140a7ce5608ecb7 Mon Sep 17 00:00:00 2001 From: Hunter Kvalevog Date: Sat, 25 Apr 2026 14:40:13 -0500 Subject: --- .../girlfriend-of-steel-re/000-weeb-header.jpg | Bin 0 -> 1084194 bytes .../files/girlfriend-of-steel-re/001-scylla.png | Bin 601912 -> 595758 bytes .../files/girlfriend-of-steel-re/002-ghidra.png | Bin 214749 -> 321993 bytes content/posts/girlfriend-of-steel-re.md | 10 +++++++--- 4 files changed, 7 insertions(+), 3 deletions(-) create mode 100644 content/files/girlfriend-of-steel-re/000-weeb-header.jpg (limited to 'content') diff --git a/content/files/girlfriend-of-steel-re/000-weeb-header.jpg b/content/files/girlfriend-of-steel-re/000-weeb-header.jpg new file mode 100644 index 0000000..8c7b8dd Binary files /dev/null and b/content/files/girlfriend-of-steel-re/000-weeb-header.jpg differ diff --git a/content/files/girlfriend-of-steel-re/001-scylla.png b/content/files/girlfriend-of-steel-re/001-scylla.png index cb11767..a5ded5f 100644 Binary files a/content/files/girlfriend-of-steel-re/001-scylla.png and b/content/files/girlfriend-of-steel-re/001-scylla.png differ diff --git a/content/files/girlfriend-of-steel-re/002-ghidra.png b/content/files/girlfriend-of-steel-re/002-ghidra.png index 581f0ba..706f6ac 100644 Binary files a/content/files/girlfriend-of-steel-re/002-ghidra.png and b/content/files/girlfriend-of-steel-re/002-ghidra.png differ diff --git a/content/posts/girlfriend-of-steel-re.md b/content/posts/girlfriend-of-steel-re.md index f02b56d..35db72b 100644 --- a/content/posts/girlfriend-of-steel-re.md +++ b/content/posts/girlfriend-of-steel-re.md @@ -4,6 +4,8 @@ date = 2026-04-22T20:30:53-05:00 draft = true +++ +![weeb-header](/files/girlfriend-of-steel-re/000-weeb-header.jpg) + Last year, I started reverse enginering _Neon Genesis Evangelion: Girlfriend of Steel_ with the intention of writing a replacement engine that runs on modern computers. I ended up losing interest, but not before cracking a few of the game data formats. I'm going to document them here, that way anyone who takes a similar interest in restoration or modding can have a head start. @@ -36,14 +38,16 @@ MD5: `536adbefc80a84378b65224fddf122e7` SHA-1: `77a03fb1823cb96189ac50b9afece893 ## Getting around DRM -Special edition is secured with SecuROM. It's completely busted, so you'll need to run the game in a Windows XP VM with 3D accleration. I used VMWare. +Special edition is secured with [SafeDisc](https://en.wikipedia.org/wiki/SafeDisc). It's completely broken on modern Windows, so you'll need to use a virtual machine to run the game. +I had good success with Windows XP in VMWare with 3D acceleration enabled. -Once the game is running in the VM (lots of fiddling, unfortunately) the executable can be dumped with Scylla x86. +Once the game is running in the VM (lots of fiddling, unfortunately) the executable can be dumped with [Scylla x86](https://x64dbg.com/). To save you the headache, here's the dump: [mana01_dump.tar.gz](/files/girlfriend-of-steel-re/mana01_dump.tar.gz) ![001-scylla.png](/files/girlfriend-of-steel-re/001-scylla.png) -Once dumped, throw it in your favorite reverse engineering tool. Here's a function that does something with script parsing: +Although it doesn't run, the dump is a correct PE file. +Ghidra is able to create proper data and code cross-references. Here's a function that parses script keywords: ![002-ghidra.png](/files/girlfriend-of-steel-re/002-ghidra.png) -- cgit v1.2.3