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// ================================================================================================
// Example of how to draw while resizing / moving a window on Windows in C.
//
// Window contents are rendered via GDI, but the behavior is the same no matter what graphics API
// you use. The original version of this demo (on old-20260427 branch) used D3D11.
//
// This demo uses a multiple threads. There's a multi threaded version called win-resize-mt if
// that's more your style.
//
// Build (MSVC):
// > cl /W4 /Od /Zi win-resize-mt.c /Fe:win-resize-mt.exe
// Build (GCC/clang):
// $ cc -o win-resize-mt.exe -Wall -Wextra -Wpedantic -O0 -g win-resize-mt.c -ldwmapi -lgdi32
//
// Changelog:
// 6/2/2026: Fixed potential race condition during resize
// 5/21/2026: Initial release
//
// License:
// Copyright (c) 2026 Hunter Kvalevog
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE.
// ================================================================================================
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <dwmapi.h>
#include <assert.h>
#include <math.h>
#include <stdio.h>
#ifdef _MSC_VER
# pragma comment(lib, "dwmapi.lib")
# pragma comment(lib, "gdi32.lib")
# pragma comment(lib, "user32.lib")
#endif
#define UNUSED(Var) ((void)(Var))
static void GfxInit(HWND wnd);
static void GfxResize(UINT vpw, UINT vph);
static void GfxDraw(void);
#define THREAD_BIT_QUIT (1 << 0)
#define THREAD_BIT_SYNC (1 << 1)
typedef struct ThreadData ThreadData;
struct ThreadData
{
HWND wnd;
HANDLE init_sig;
HANDLE sync_sig;
volatile LONG bits;
volatile LONG size;
};
//
static DWORD WINAPI RenderThread(LPVOID opaque)
{
ThreadData *td = opaque;
GfxInit(td->wnd);
GfxDraw();
SetEvent(td->init_sig);
while (TRUE) {
const LONG bits = InterlockedOr(&td->bits, 0);
if (bits & THREAD_BIT_QUIT) {
break;
}
const LONG size = InterlockedOr(&td->size, 0);
if (size > 0) {
GfxResize(LOWORD(size), HIWORD(size));
InterlockedExchange(&td->size, 0);
}
GfxDraw();
if (bits & THREAD_BIT_SYNC) {
SetEvent(td->sync_sig);
InterlockedAnd(&td->bits, ~THREAD_BIT_SYNC);
}
}
return 0;
}
//
static LRESULT CALLBACK WndProc(HWND wnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
ThreadData *td = (ThreadData *)GetWindowLongPtrW(wnd, GWLP_USERDATA);
switch (msg)
{
case WM_DESTROY:
PostQuitMessage(0);
return 0;
case WM_SIZE:
// Resize
InterlockedExchange(&td->size, lparam);
// Sync
InterlockedOr(&td->bits, THREAD_BIT_SYNC);
WaitForSingleObject(td->sync_sig, INFINITE);
ResetEvent(td->sync_sig);
break;
}
return DefWindowProcW(wnd, msg, wparam, lparam);
}
//
int WinMain(HINSTANCE instance, HINSTANCE previnstance, LPSTR cmdline, int cmdshow)
{
UNUSED(previnstance); UNUSED(cmdline);
// Register window class
WNDCLASSEXW wc = { 0 };
wc.cbSize = sizeof(wc);
wc.hCursor = LoadCursor(0, IDC_ARROW);
wc.hInstance = instance;
wc.lpfnWndProc = WndProc;
wc.lpszClassName = L"win-resize-mt";
ATOM atom = RegisterClassExW(&wc);
assert(atom && "Failed to register window class");
// Create window
HWND wnd = CreateWindowExW(WS_EX_APPWINDOW, wc.lpszClassName, wc.lpszClassName,
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, 0, 0, wc.hInstance, 0);
assert(wnd && "Failed to create window");
//
ThreadData td = { 0 };
td.wnd = wnd;
td.init_sig = CreateEvent(0, TRUE, FALSE, 0);
td.sync_sig = CreateEvent(0, TRUE, FALSE, 0);
//
HANDLE th = CreateThread(0, 0, RenderThread, &td, 0, 0);
assert(th && "Failed to create render thread");
//
SetWindowLongPtrW(wnd, GWLP_USERDATA, (LONG_PTR)&td);
WaitForSingleObject(td.init_sig, INFINITE);
//
ShowWindow(wnd, cmdshow);
//
MSG msg;
while (GetMessageW(&msg, 0, 0, 0) > 0) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
//
InterlockedOr(&td.bits, THREAD_BIT_QUIT);
WaitForSingleObject(th, INFINITE);
return 0;
}
// ================================================================================================
static UINT g_vpw = 0;
static UINT g_vph = 0;
static HDC g_hdc = 0;
static HDC g_hdc_back = 0;
static HBITMAP g_bmp = 0;
static HBRUSH g_bgbr = 0;
static HBRUSH g_fgbr = 0;
static HPEN g_pen = 0;
static void GfxInit(HWND wnd)
{
g_hdc = GetDC(wnd);
g_hdc_back = CreateCompatibleDC(g_hdc);
g_bgbr = CreateSolidBrush(RGB(0x00, 0x20, 0x20));
g_fgbr = CreateSolidBrush(RGB(0xE0, 0xE0, 0xE0));
g_pen = CreatePen(PS_SOLID, 2, RGB(0xFF, 0x10, 0x10));
RECT rc;
GetClientRect(wnd, &rc);
GfxResize(rc.right, rc.bottom);
}
static void GfxResize(UINT vpw, UINT vph)
{
if (g_bmp)
{
DeleteObject(g_bmp);
g_bmp = 0;
}
if (vpw > 0 && vph > 0)
{
g_bmp = CreateCompatibleBitmap(g_hdc, vpw, vph);
SelectObject(g_hdc_back, g_bmp);
}
g_vpw = vpw;
g_vph = vph;
}
static void GfxDraw(void)
{
static UINT frame = 0;
++frame;
if (g_bmp && g_vpw > 0 && g_vph > 0)
{
HDC hdc = g_hdc_back;
// Clear
{
RECT rc = { 0, 0, g_vpw, g_vph };
FillRect(hdc, &rc, g_bgbr);
}
// Draw X
{
SelectObject(hdc, g_pen);
MoveToEx(hdc, 0, 0, 0);
LineTo(hdc, g_vpw, g_vph);
MoveToEx(hdc, 0, g_vph, 0);
LineTo(hdc, g_vpw, 0);
}
// Draw rotating triangle
{
int cx = g_vpw / 2;
int cy = g_vph / 2;
int r = (g_vpw < g_vph ? g_vpw : g_vph) / 3;
POINT verts[3];
for (int i = 0; i < 3; ++i)
{
float ang = ((float)frame / 100.0f) + (float)i * (2.0f * 3.14159265f / 3.0f);
verts[i].x = cx + (int)(cosf(ang) * r);
verts[i].y = cy + (int)(sinf(ang) * r);
}
SelectObject(hdc, g_pen);
SelectObject(hdc, g_fgbr);
Polygon(hdc, verts, ARRAYSIZE(verts));
}
// Draw text
{
WCHAR txtbuf[256];
_snwprintf_s(txtbuf, ARRAYSIZE(txtbuf), _TRUNCATE, L"win-resize-mt (frame %u)", frame);
SIZE sz;
GetTextExtentPoint32W(hdc, txtbuf, (int)wcslen(txtbuf), &sz);
SetBkMode(hdc, TRANSPARENT);
SetTextColor(hdc, RGB(0xE0, 0xE0, 0xE0));
TextOutW(hdc, (g_vpw - sz.cx) / 2, 19, txtbuf, (int)wcslen(txtbuf));
}
// Present
BitBlt(g_hdc, 0, 0, g_vpw, g_vph, g_hdc_back, 0, 0, SRCCOPY);
// Wait for dwm to display a frame
DwmFlush();
}
}
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