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// ================================================================================================
// Code written while following chapter 8 of the MarioKart Wii ARM64 assembly tutorial:
// https://mariokartwii.com/arm64/ch8.html
//
// License:
// SPDX-License-Identifier: 0BSD
// Copyright (c) 2026 Hunter Kvalevog
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE.
// ================================================================================================
#include "common.S"
TEXT_SEGMENT
.global SYM(main)
SYM(main):
// move shift
mov x0, #0xFFFFFFFFFFFFFFFF
lsl x0, x0, #32
mov x1, #0xFFFFFFFFFFFFFFFF
movk x1, #0x1234, lsl 32
mov x2, #0xFFFFFFFFFFFFFFFF
movz x2, #0x1234, lsl 32
mov x3, #0xFFFFFFFFFFFFFFFF
movk x3, #0x1111, lsl 48
movk x3, #0x2222, lsl 32
movk x3, #0x3333, lsl 16
movk x3, #0x4444
brk #0 // (lldb) register read
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