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| author | Hunter Kvalevog <hunter@kvog.sh> | 2026-04-27 18:44:52 -0500 |
|---|---|---|
| committer | Hunter Kvalevog <hunter@kvog.sh> | 2026-04-27 18:44:52 -0500 |
| commit | d57421e9f9536e8d51ea72dba41aca75ad92e98b (patch) | |
| tree | 066606762d38c203b4bfe6a833b9b747bbb6c06f /gl-asylum/world_vs.glsl | |
| parent | a54c944ae2e6571799a3e83182c7ebcd6a35afed (diff) | |
Diffstat (limited to 'gl-asylum/world_vs.glsl')
| -rw-r--r-- | gl-asylum/world_vs.glsl | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/gl-asylum/world_vs.glsl b/gl-asylum/world_vs.glsl new file mode 100644 index 0000000..9e071ed --- /dev/null +++ b/gl-asylum/world_vs.glsl @@ -0,0 +1,28 @@ +#version 330 core + +layout (location = 0) in vec3 p; +layout (location = 1) in vec3 n; +layout (location = 2) in vec2 t; +layout (location = 3) in int i; + +out vec3 v_p; +out vec3 v_n; +out vec2 v_t; + +out vec4 v_p_lightspace; + +out vec4 v_diffusion_corners; + +uniform mat4 u_model; +uniform mat4 u_view; +uniform mat4 u_lightspace; + +void main() +{ + v_p = vec3(u_model * vec4(p, 1.0f)); + v_n = n; + v_t = t; + v_p_lightspace = u_lightspace * vec4(v_p, 1.0f); + gl_Position = u_view * u_model * vec4(p, 1.0f); +} + |